INTRODUCTION
-
This project, EUROBOT, is an innovative
proposal involving both robotics (computer science and engineering) and
social sciences. EUROBOT focuses on a new and promising testbed
in research, transfer of technology, and the society-university paradigm
development.
-
The core of EUROBOT can be summarised in one question: ”What kind of robot
should be designed to enable a team to be well organised in order to solve
a specific complex problem?”
-
The specific complex problem retained is, as a first step, the problem
of playing football. Based on the rules of some international associations
of researchers (FIRA and RoboCup), the football game is defined as follows:
the robots run and play completely autonomously in a special field under
the conditions determined by the scientific community. Researchers, then,
evaluate the quality of the performance.
-
The game of playing football implies a lot of industrial problems because
several issues must be taken into account simultaneously: dynamic environment,
hostile environment and real-time operating conditions. The enumeration
of applicable industries is very large. At present, in Asia, very
important multinational enterprises are investing substantial amounts in
this field of research. An analogy in Europe is highly recommendable
and some initial public investments are necessary. One of the advantages
of this project, is that it covers such a large scope of domains that its
successful outcome can only be reached through the narrow collaboration
between the university and industrial society.
-
EUROBOT proposes to use a testbed inspired by the football game. It consists
of co-operative mobile robots that run in a hostile dynamic environment.
-
In general terms, this testbed contains the following benefits compared
to existing testbeds,
-
For University. Updating scientific challenges for new trends
of artificial intelligence (AI) and software engineering, such as the chess
game triggered challenges in the past.
-
For Industry. Promoting investments in technological innovation,
such as F1 car competitions encouraged the innovation in the automobile
industry.
-
For Society. Promoting technological entertainment using the wide
public (laymen, institutions, university students and research institutions)
interest in the game of football.
-
In fact, the subject of this proposal has already been placed in an open
international discussion. Indeed, several competitions held in Korea
in November 96 and June 97, and in Japan in August 97, proved that this
subject is very promising at international level. Facing this, an
European stream is under construction (today 14 countries in Europe, including
the Mediterranean and Eastern countries, are participating in this project).
This stream is certainly important compared to the 21 countries world-wide
that are already working on the subject.
1997 Copyright P.Plailly/Eurelios, All rights reserved.
Social Impact
-
This is an incipient show that creates affection to science and technology
-
All ages, but specially the younger generation are attracted by this scientific
game
-
This could be considered as a formative sportive competition
-
Developments applied to ameliorate the robotic team have impact to public
domain, and this stimulate researchers, especially young students and researchers
A list of possible research subjects that could promote
To motivate research and technologic development
Vision
-
Real Time (RT) colour segmentation
-
RT Tracking 3D
-
Hardware & Software related to vision
-
On board RT vision
-
3D Tuning
Artificial Intelligence
-
Fuzzy and expert systems
-
Learning (Neural Networks, Evolutionary algorithms, Generalisation)
-
Agents and distributed AI
Control & Supervision
-
Predictive control techniques
-
Robust control
-
Fault diagnosis
-
Path planing
-
Collision avoidance
-
Supervision of controllers
-
Simulation
Integrated Platforms
-
Object oriented paradigms
-
Agent paradigms
-
Embedded AI
-
JAVA
-
UNIX
-
CACSD (Computer Aided Control Systems Design) MATLAB-SIMULINK
-
Client-Server
Micro-electronics
-
MCM (Multichip) components
-
Communication
-
PIC, PWM
Mechanics and mechatronics
-
Materials
-
Gears
-
Motion
-
Batteries
-
Sensors
Architectures
-
General purpose microprocessors
-
DSP (Digital Signal Processors) specialised microprocessors
-
Transputers
-
Controllers
-
Main frames
Operating Systems
-
RT OS
-
Distributed/Object Oriented OS (CORBA, etc)
-
Fault tolerant software systems
Eurobot / peplluis@eia.udg.es
|